Storytelling with sound, Paul Bennun and Nick Ryan – Notes from The Story Part 4

Another perspective on storytelling came from game designer Paul Bennun and sound designer and composer Nick Ryan, who collaborated most recently on the intriguing iPhone game, Papa Sangre. They set out to discuss the “special relationship between sound and storytelling”. Papa Sangre, if you haven’t seen is set in a pitch black underworld and you…… Continue reading Storytelling with sound, Paul Bennun and Nick Ryan – Notes from The Story Part 4