Go AI teaches itself to beat other Go AI
There once was an AI that beat one of the best human players at the most complex game in the world. Then there was an AI that with no knowledge of the game, tau...
There once was an AI that beat one of the best human players at the most complex game in the world. Then there was an AI that with no knowledge of the game, tau...
Another perspective on storytelling came from game designer Paul Bennun and sound designer and composer Nick Ryan, who collaborated most recently on the intrigu...
Dan Hon‘s TEDx Transmedia talk DAREtoPLAY is a lovely build on and partial riposte to Seth Prietbatsch’s presentation I posted here yesterday. As so...
Prompted by a lot of people (Rockjimford and Matt Bagwell especially) I finally got around to watching the Seth Prietbatsch TEDx talk about building a gaming la...
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