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Tag: games

Public notebook

Go AI teaches itself to beat other Go AI

Posted on October 24, 2017 by Antony Mayfield

There once was an AI that beat one of the best human players at the most complex game in the world. Then there was an AI that with no knowledge of the game, tau...

Public notebook

Storytelling with sound, Paul Bennun and Nick Ryan – Notes from The Story Part 4

Posted on February 22, 2011 by Antony Mayfield / 0 Comment

Another perspective on storytelling came from game designer Paul Bennun and sound designer and composer Nick Ryan, who collaborated most recently on the intrigu...

Public notebook

Dare to keep it playful – Dan Hon on keeping the fun in games

Posted on October 18, 2010 by Antony Mayfield / 0 Comment

Dan Hon‘s TEDx Transmedia talk DAREtoPLAY is a lovely build on and partial riposte to Seth Prietbatsch’s presentation I posted here yesterday. As so...

Public notebook

A gaming layer on reading (and everything else for that matter)

Posted on October 17, 2010 by Antony Mayfield / 0 Comment

Prompted by a lot of people (Rockjimford and Matt Bagwell especially) I finally got around to watching the Seth Prietbatsch TEDx talk about building a gaming la...

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